



While previous games in the series had an eventual console port after their arcade cycle, Bandai-Namco instead attempted to create a distinct console side series, simply titled Gundam Versus, however the game was largely criticized compared to its arcade counterpart. The game released exclusively in Arcades in Japan on March 9, 2016. As such, while the more powerful units are easier to use, their destruction is far more costly for a team- while the less powerful units may not deal as much damage or have as many options, but will be comparatively much safer to use as a result. Teams have a collective pool of health, and when a player is defeated- the cost of their unit is subtracted from their health. series uses a unique tier system based on the "Cost" of the individual unit. Rather than attempting to balance all characters equally like in a traditional fighting game, the Extreme Vs. Like every game in the series, Maxi Boost ON is traditionally a 2v2 competitive title in which players select various mechanical units from across the various series in the Gundam franchise and battle, with an emphasis on lining up ranged attacks and the high mobility provided by the different mobile suits jets and thrusters, allowing for precise dodges, dashes and evasive techniques. Maxi Boost ON is a 3D arena fighter in the Gundam Versus series, based on the the Mobile Suit Gundam anime franchise, and is the fifth iteration of Mobile Suit Gundam: Extreme Vs., directly following 2014's Mobile Suit Gundam: Extreme Vs.
