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Archers provide long range support, while tanks smash through your enemies’ front lines. It simply wasn’t meant to be though, and a 2009 release slipped to 2010, before slipping away entirely.įocussing mainly on the single player side of the MMO campaign, we didn’t get to take part in any of the larger scale battles, but I can well imagine they’re going to be frantic. Kingdom under Fire II was originally due to launch on the PC and then the Xbox 360, at a point where it could have continued the good work done by Kingdom Under Fire: Circle of Doom while reintroducing the RTS elements that had been the original game’s calling card. It’s safe to say that there have been missteps along the way. Having gone missing for over a decade, developer Blueside have now returned, and it’s clear that they’re very, very hungry. Sometimes though they miraculously reappear, like a missing cat that’s reappeared at the back door, beggging for you to let them in.
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Sometimes they explode in a surge of ill feeling and reprehension. Sometimes they slink away from view, quietly sputtering out under a shower of bad decisions and poor management. We’ve seen plenty of occasions where games are announced and subsequently disappear over the years.
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